[10:43] < Tensmoor > This demonstrates a standard post by a player.
[10:43] < Tensmoor > This demonstrates a standard post by a player with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a post made by you.
[10:43] < Tensmoor > This demonstrates a post made by you with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a post made by a friend.
[10:43] < Tensmoor > This demonstrates a post made by a friend with the slightly darker background.
[10:43] < Tensmoor > This is a post made by a GM.
[10:43] < Tensmoor > This is a post by a GM with the slightly darker background.
[10:43] < Tensmoor > This is a post made by a Mod (not currently used).
[10:43] < Tensmoor > This is a post made by a Mod with the slightly darker background.
[10:43] < Tensmoor > This is a post made by System.
[10:43] < Tensmoor > This is a post made by System with the slightly darker background.
[10:43] < Tensmoor > This is a post that contains something you set to be highlighted. Note that there is no slightly darker background option for this.
[10:43] < Tensmoor > This is a post made by the current trivia master. Note there is no slightly darker background option for this.
[10:43] < Tensmoor > This is a post made by somebody in your alliance.
[10:43] < Tensmoor > This is a post made by somebody in your alliance with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a NAP with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a NAP with yours with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a Confed with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a Confed with yours with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who is at WAR with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who is at WAR with yours with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a standard post by a player.
[10:43] < Tensmoor > This demonstrates a standard post by a player with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a post made by you.
[10:43] < Tensmoor > This demonstrates a post made by you with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a post made by a friend.
[10:43] < Tensmoor > This demonstrates a post made by a friend with the slightly darker background.
[10:43] < Tensmoor > This is a post made by a GM.
[10:43] < Tensmoor > This is a post by a GM with the slightly darker background.
[10:43] < Tensmoor > This is a post made by a Mod (not currently used).
[10:43] < Tensmoor > This is a post made by a Mod with the slightly darker background.
[10:43] < Tensmoor > This is a post made by System.
[10:43] < Tensmoor > This is a post made by System with the slightly darker background.
[10:43] < Tensmoor > This is a post that contains something you set to be highlighted. Note that there is no slightly darker background option for this.
[10:43] < Tensmoor > This is a post made by the current trivia master. Note there is no slightly darker background option for this.
[10:43] < Tensmoor > This is a post made by somebody in your alliance.
[10:43] < Tensmoor > This is a post made by somebody in your alliance with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a NAP with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a NAP with yours with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a Confed with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a Confed with yours with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who is at WAR with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who is at WAR with yours with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a standard post by a player.
[10:43] < Tensmoor > This demonstrates a standard post by a player with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a post made by you.
[10:43] < Tensmoor > This demonstrates a post made by you with the slightly darker background.
[10:43] < Tensmoor > This demonstrates a post made by a friend.
[10:43] < Tensmoor > This demonstrates a post made by a friend with the slightly darker background.
[10:43] < Tensmoor > This is a post made by a GM.
[10:43] < Tensmoor > This is a post by a GM with the slightly darker background.
[10:43] < Tensmoor > This is a post made by a Mod (not currently used).
[10:43] < Tensmoor > This is a post made by a Mod with the slightly darker background.
[10:43] < Tensmoor > This is a post made by System.
[10:43] < Tensmoor > This is a post made by System with the slightly darker background.
[10:43] < Tensmoor > This is a post that contains something you set to be highlighted. Note that there is no slightly darker background option for this.
[10:43] < Tensmoor > This is a post made by the current trivia master. Note there is no slightly darker background option for this.
[10:43] < Tensmoor > This is a post made by somebody in your alliance.
[10:43] < Tensmoor > This is a post made by somebody in your alliance with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a NAP with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a NAP with yours with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a Confed with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who has a Confed with yours with the slightly darker background.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who is at WAR with yours.
[10:43] < Tensmoor > This is a post made by somebody in an alliance who is at WAR with yours with the slightly darker background.
Theme Enabled
Coords Unit Type

Tracker: Unit Coords

Help

Tracker: Source & Unit Coords

Help

Source Coords

Unit Coords
Name Dist

Data Management Tool

dewt

key display area

Map Overlays Settings

Enable/Disable map overlays and set the colours

Notes
Enable
5sq Town Radius
Enable
10sq Town Radius
Enable
Spawn Locs
Enable

Map Display Item Settings

Enable/Disable map display items and set the colours

Notes
5sq radius circle
10sq radius circle
NPC Spawn Locs

Map Display Item Settings

Enable/Disable map display items and set the colours

Notes
5sq radius circle
10sq radius circle
NPC Spawn Locs

Profile Utilities

To use the backup and restore utilities you need to be editing your profile and have selected the 'Source' button. If you haven't done that then both utilities will silently fail.

After doing a restore you need to click the 'Update Profile' button.

Audrey Tool

Help

Town Name

Research Status
City Research Status
Diplomacy Research Status
Quest Research Status
Magic Research Status
Military Research Status
Trade Research Status
Crafting Research Status
Sovereignty Research Status

Town Name

Research Status

Wood Bonuses
Clay Bonuses
Iron Bonuses
Stone Bonuses
Food Bonuses
Spear Inf Ranged Cavalry
Attack
Defence
Gold Wood Clay Iron Stone Food
0 0 0 0 0 0

Data Sets to Clear

Preferences

Sightings

Enable the submission of various sightings to the DurcTools server. These submissions are used to update a variety of Illy maps which are available to everyone. Your user id is included in the submission only to ensure that the same sighting is not reported multiple times when you change the world map zoom level or center point. It is not made available to anyone or used for any other purpose. By default this is disabled.

Production Queue Check Frequency

Set how often to do a check on the production queues.

Spot Scan

Help
 
Min
Max
Terrain Surounding
Coords Terrain Base Res Detailed Report Save

Distance Calculator

Help
Start Point
Current Town
Map Center
Enter Coords
End Point
Current Town
Map Center
Enter Coords

3 Sq Sov available around

Help
Type Dist from center Tot
1 2 3

Collectables Map Scan

Help
Items to display
Loc Camps Camp Size Dist Sov Terrain/Biome
Encampment Sizes To Show

Select the camp sizes to show. the default is all.

Encampments
Camp Filter
Location NPC/Player Size Dist
Moving Units
Type Filter
Purpose Filter
Seen at Faction/NPC/Player Heading

Faction Hubs

Help
Name Region Faction X Y Dist (Town) Dist (Map) You Alliance

Faction Hubs

Displays a table of the Faction Trade Hubs. Clicking on the Name, Region, Faction or Dist column headers will sort on that column. Clicking on the hub name will center the world map on that hub.

Stored Trades

Help

Stored Trades Hubs

Gives access to any trades that have been stored by the player. The trades are organised by the town they were created in or, if no destination was set when the trade was saved, as a 'Res Bomb'.

Any trade can be reloaded in any town. Change the focus of Illyriad to the town you want to load the trade into then set the tool focus to the town that the trade was saved in. Clicking anywhere in the list of items to be sent in the trade will reconstruct the trade in the current town (including setting the destination).

To the right of each trade is a red button labeled 'Del'. Clicking this will remove the trade permanently.

All Production Queues

Help
Town Building Item timestamp Complete (Illy) Complete (Local)
Town Building Item timestamp Complete (Illy) Complete (Local)
Town Building Item timestamp Complete (Illy) Complete (Local)
Town Building Item timestamp Complete (Illy) Complete (Local)
Town Building Item timestamp Complete (Illy) Complete (Local)

Buildings Present in Town

Help
Buildings
Name Lvl Max Pop
Resource Plots
Name Lvl Max Pop
Town Level

Base inventory

Help
Town
Totals

Base Res Hourly Rates

Help
Town

Base Resource Rates

Displays a summary table of the base (gold, wood, clay, iron, stone and food) resource hourly production rates in all your towns. If there is no information on a resource in a town a ? will be displayed instead. Each cell in the table is colour coded with red showing negative production and green for positive production. Below each resource is the amount of time until it either reaches maximum capacity or runs out.

At the bottom of the table there is a row showing the total production rates for all of your towns.

Sub Inventories

Help
Location
Everywhere
Towns

Granny Willd's Crafting Recipes

Help

After looking at your inventory and checking her recipe book, Granny Willd reckons you have all the ingedients needed to make these items. Whether you have the needed skills and buildings is a different matter...

XP Earned: Unit Family

Town Defense Values & Troop Numbers

Help

Defensive Summary

Town Attack Spear
Def
Inf
Def
Bow
Def
Cav
Def

Troop Numbers

Town Spear Inf Bow Cav Siege Tourney / Unknown
t1 t2 t1 t2 t1 t2 t1 t2 t1 t2

Town Diplo Unit Numbers

Help

Unit Numbers

Town Scout Spy Thief Saboteur Assassin Messenger
t1 t2 t1 t2 t1 t2 t1 t2 t1 t2
Items taken
Item Qty
Wood Clay
Iron Stone
Food Books
Beer Gold
Spears Swords
Bows Saddles
Leather Chainmail
Plate
Total 0
Possible Culprits
All Units

Town Sovereignty Levels

Help
Location
Sov Lvl Building Bldg Lvl Bonus Dist Complete
Claim Bldg

Allembine Quest

Help
Id X Y Dist Send Spies Mark Done

Fortune Teller Locations

Help
X Y Dist Map Send


Message Search Results

Sel From Subject Dated

With selected:

//
Town (optional)
Map Coordinates (optional)
Title
Body
Tags (comma separated - optional)
//
Town (optional)
Map Coordinates (optional)
Title
Body
Tags (comma separated - optional)
Tag Search:

Note Search Results Table

Sel Title Town Coords

With selected:

Backup all notes

Restore notes backup

If there are any existing notes with the same id as one in the file you are restoring it will be over-written.

Select the file holding your backup

Click the link below to download the data

'Download';

Group Ranges

Label Min Max
Few 1 3
Handful 4 8
Several 9 21
Pack 22 81
Many 82 128
Gathering 129 227
Horde 228 462
Throng 463 815
Host 816 2500
Legion 2501 9999
Myriad 10000 24999
Sea 25000 49999
Cornucopia 50000 -

Terrain Combat Modifiers

Help

Attack  Modifiers

Terrain Spear Inf Ranged Cavalry
Buildings +20 +40 +5 -50
Large Forest +5 +30 -20 -15
Large Hill 0 +10 +10 -15
Large Mountain 0 +15 +15 -30
Plains -15 0 0 +30
Small Forest +10 +30 -10 -10
Small Hill 0 0 0 0
Small Mountain 0 +5 +10 -20

Defence  Modifiers

Terrain Spear Inf Ranged Cavalry
Buildings +25 +30 +15 -45
Large Forest +5 +25 -20 -15
Large Hill 10 +5 +15 -10
Large Mountain 20 +5 +30 -30
Plains -15 0 0 +25
Small Forest +10 +30 -10 -10
Small Hill +5 +5 +5 0
Small Mountain +15 +5 +15 -15

Sovereignty Bonuses

Help
Terrain Bonus Type % Bldg
Rocky Outcrop Horses 3 Farrier
Fertile Ground Horses 1 Farrier
Bountiful Land Cattle 3 Cattle Rancher
Alluvial Plain Cattle 1 Cattle Rancher
Abundant Crops Beer 3 Brewer's Yard
Treacherous Mountains Beer 2 Brewer's Yard
Fertile Orchard Beer 1 Brewer's Yard
Rich Clay Seam Books 3 Papermill
Abundant Clay Books 2 Papermill
Marsh Spears 3 Poleturner
Wooded Land Spears 3 Poleturner
Light Woods Spears 1 Poleturner
Sharp Crags Swords 3 Bladesmith
Mountains Swords 1 Bladesmith
Thick Forest Bows 3 Bowyer
Swamp Bows 2 Bowyer
Forested Hilltop Bows 1 Bowyer
Turned Clay Saddles 2 Bridlemaker
Heavy Clay Seam Saddles 1 Bridlemaker
Clay Seam Leather Armour 3 Renderer
Exposed Clay Leather Armour 1 Renderer
Craggy Peaks Chainmail 3 Armourer
Stony Ground Chainmail 1 Armourer
Abundant Quarry Plate Armour 3 Plate Forger
Lonely Peaks Plate Armour 1 Plate Forger
Bleak Mountains Diplomats 2 Finishing School
Scrubland Diplomats 1 Finishing School
Barren Wastes Spearmen 3 Training Ground
Wooded Glade Spearmen 2 Training Ground
Tundra Spearmen 1 Training Ground
Dense Forest Archers 2 Target Range
Clearing Archers 1 Target Range
Moor Swordsmen 1 Military Academy
Rich Quarry Swordsmen 2 Military Academy
Fertile Pasture Cavalry 2 Jousting Yard
Open Plains Cavalry 1 Jousting Yard
Landslip Seige Engines 2 Assembly Yard
Wooded Quarry Seige Engines 1 Assembly Yard
Nunatak Seige Engines 3 Assembly Yard

Select Items with +ve Bonuses for these

Arctic
Desert
Jungle
Forest
Hills
Mountains
Plains
Animals
Monstrous
Underworld
Spear Def
Sword Def
Bow Def
Cav Def
Day
Night
Attack
Move Speed
Carry Cap
Magic Resist
Dwarf
Elf
Human
Orc
Spear
Sword
Bow
Mount
Leather Armour
Chainmail
Plate

Exclude items with -ve Bonuses for these

Arctic
Desert
Jungle
Forest
Hills
Mountains
Plains
Animals
Monstrous
Underworld
Spear Def
Sword Def
Bow Def
Cav Def
Day
Night
Attack
Move Speed
Carry Cap
Magic Resist
Dwarf
Elf
Human
Orc
Spear
Sword
Bow
Mount
Leather Armour
Chainmail
Plate
Item Effects

Region codes/names

These are the codes/names as used in the game.

Id Region Name
0 Unknown
1 The Wastes
2 Kal Tirikan
3 Wolgast
4 Ursor
5 Qarosslan
6 Windlost
7 Tamarin
8 Fremorn
9 Norweld
10 Laoshin
11 Ragallon
12 Taomist
13 Meilla
14 Lucerna
15 Middle Kingdom
16 Mal Motsha
17 Keppen
18 Tor Carrock
19 The Western Realms
20 Keshalia
21 Perrigor
22 Kul Tar
23 Kumala
24 Lan Larosh
25 Arran
26 Turalia
27 Zanpur
28 Elijal
29 Azura
30 Djebeli
31 OCEAN
32 Tallimar
33 Larn
34 Kem
35 Farra Isle
36 Trome
37 Rill Archipelago
38 Stormstone Island
39
40 Calumnex
41 Puchuallpa
42
43 Pamanyallpa
44 Huronire
45 Clarien
46 Pawanallpa
47
48 The Poisoned Isle
49 Glanhad
50 Northmarch
51 High Hills
52 Westmarch
53
54 Oarnamly
55
56 Gremont
57 Coanhara
58 Lapo'a Lua
59 Newlands
60
61 Aindara
62 The Pirate Isles
63 Silbeaur
64 Fellandire
65
66 Vindorel
67 Almenly
68 Kormandly
69 The Orken Coast
70 Kingslands
71 Farshards
72 Shardlands
73 Strendur
74 Chulbran
75 Jurgor
76 The Long White

Click column headers to sort on that column

Region Coords Terrain Biome Dist Cbt Details Bonus

Idle Item Prod Bldgs

Help
Town Building

Production alerts

Help
Del Notification

Sovereignty alerts

Help
Del Notification
Del When Request from

Hover over a smiley to see the chat code for it.

In-game


Dwarf flag, F== Dwarf
male Dwarf male winking, ;) Dwarf male big grin, :D Dwarf male smile, :) Dwarf male straight face, :| Dwarf male frown, :( Dwarf male tongue, :P Dwarf male pirate, :ar!
female Dwarf female winking, ;) Dwarf female big grin, :D Dwarf female smile, :) Dwarf female straight face, :| Dwarf female frown, :( Dwarf female tongue, :P Dwarf female pirate, :ar!
Human flag, F== Human
male Human male winking, ;) Human male big grin, :D Human male smile, :) Human male straight face, :| Human male frown, :( Human male tongue, :P Human male pirate, :ar!
female Human female winking, ;) Human female big grin, :D Human female smile, :) Human female straight face, :| Human female frown, :( Human female tongue, :P Human female pirate, :ar!
Elf flag, F== Elf
male Elf male winking, ;) Elf male big grin, :D Elf male smile, :) Elf male straight face, :| Elf male frown, :( Elf male tongue, :P Elf male pirate, :ar!
female Elf female winking, ;) Elf female big grin, :D Elf female smile, :) Elf female straight face, :| Elf female frown, :( Elf female tongue, :P Elf female pirate, :ar!
Orc flag, F== Orc
male Orc male winking, ;) Orc male big grin, :D Orc male smile, :) Orc male straight face, :| Orc male frown, :( Orc male tongue, :P Orc male pirate, :ar!
female Orc female winking, ;) Orc female big grin, :D Orc female smile, :) Orc female straight face, :| Orc female frown, :( Orc female tongue, :P Orc female pirate, :ar!
thumbs down, :-q thumbs up, :-b

Durctools

The images used for the Durctools smileys are part of icon sets created by FatCow and are licensed under a Creative Commons Attribution 3.0 License. This means you can freely use these icons for any purpose, private and commercial, including online services, templates, themes and software. View the full sets available at www.fatcow.com/free-icons

Item icons

Help

Unit icons

Help

Advanced Inventory Search

Help

Town Qty Found Sub Items

Inventory Search

Help

Town Qty Found

Unit Tracker

The unit tracker is a tool to give you an indication of where a unit is heading. It does NOT tell you exactly where it is going. You can only have one tracker at a time.

The tool will draw a red line and a green wedge from your current town to the coords you supply and on to the edge of the map. As moving units can be anywhere on the tile the coords you supply map well not be totally accurate - that's the purpose of the wedge.

Audrey Tool

Currently this tool only shows you the research status in your current town. To get this information you need to visit the Research Tree and work through the various tabs.

Go to Research/Tree and work through each of the divs then re-open the tool. You should then have either 'All Complete' for those areas with no research left to do or a list of the remaining researches. You need to repeat this for each of your towns.

Sub-Inventories

SubInventories

Display detailed inventories for a town. The inventory is split into the same categories as used on the in-game Inventory page. The information for this is gathered from the active tab at the bottom of the inventory page. To update this info you must view that particular tab again.

Clicking on a town name will display the inventory for that town. Clicking on a sub-inventory will display that one.

Distance Calculator

DistCalc

This tool calculates the distance between two points on the world map. The points to measure between can be specified as the current town, the map center or coordinates typed into the relevant boxes. If you are typing in the coordinates make sure that you remember to include the - symbol if necessary.

To calculate a new distance simply supply the new coordinates, select a different start/end option and press calculate. If you use the current town option and change towns then any future calculation will use the new town.

Hovering over an icon will display the name of the item/unit and the code to use in chats to display the icon.

Clicking on (most) of the icons will bring up the standard in-game pop-up for that item/unit.

Monitor Setup

Use the checkboxes to select/de-select which buildings you want to monitor the production queues for in this town. You need to set this for each individual town. Make sure to click the "Done" button when you finish making changes.

You can change which buildings are monitored whenever you want.

Idle Queues

This tool will show you any buildings (from all towns) you have chosen to monitor that are not currently producing anything. Clicking the header of a column will sort the table on that column. Clicking it again will reverse the order of the sort.

Viewing this tool will clear the visual alert if you have it enabled.

MilSummary

This uses information gathered from the Military Overview page for each town.

The top table gives a summary of the attack/defense scores for all your towns (these are the numbers at the bottom of the Military Overview page for that town), and the second table gives troop numbers. The top number is the troops type available in each town and the bottom number is those currently being built.

The tables show how the terrain affects the performance of each type of troop on the different combat terrain types. Clicking on a column header will sort the table on that column - a second click will reverse the sort order.

This tool will show you the different sovereignty bonuses available within 3 squares of the current map center. Clicking a column header will sort the table on that column - a second click will reverse the sort order.

Collectable Scan

CollectableScan

This tool scans for items that you can harvest using various trade units. It also shows any NPC or military encampments. At present it does not show any units already harvesting. The distance shown is from your current town.

The items found are displayed under the unit that you need to use for harvesting them. For instance, on square 166|-1544 the Hides are under the Cotter while the Animal Parts are under the Skinner. To center the map on any of the locations click on any of the columns.

Use the clear button to remove any results before scanning a new location.

Spot Scan

SpotScan

This tool will help locate places that match a variety of criteria. It can only scan the visible part of the world map so if you're not currently on that page then it won't do anything.

Using the drop down lists at the top select the minimum and maximum acceptable values for wood, clay, iron and stone.

The Terrain and Surrounding lists allow you to specify the Combat Terrain Types that you are looking for. Terrain is the actual square being checked and Surrounding is the squares immediately adjacent to it. To select more than one terrain type hold down the CTRL key as you click those you want. Clicking a previously selected type will un-select it.

Once you are happy with your selections click the Scan button.

SpotScanResults

The results are displayed in a table and you can zoom in on any of the locations by clicking on the coordinates, terrain or base res for that location. When you move to a location the zoom level is set to show 5 squares in each direction.

You can sort the results on the coord, terrain and base res columns by clicking on the column header. A second click on the column header will reverse the sort order.

Next to the Scan button is the Clear one. This will remove all the results from the table.

The Detailed and Save columns are for tools that I'm currently thinking about writing.

Base Inventory Summary

BaseInvSummary

Displays a summary table of the base (gold, wood, clay, iron, stone and food) resources in all your towns. If there is no information on a resource in a town a ? will be displayed instead. The information for items shown in both the top menu bar (gold, wood, clay, iron, stone, food, mana and research) and the advanced resources bar (horses, livestock, beer, books, spears, swords, bows, saddles, leather armour, chainmail, plate armour and siege blocks)is gathered every time you change to a particular town. Note that you do not have to have the advanced resources displayed for the information to be gathered.

Sub-Inventories

SubInventories

Display detailed inventories for a town. The inventory is split into the same categories as used on the in-game Inventory page. The information for this is gathered from the active tab at the bottom of the inventory page. To update this info you must view that particular tab again.

Clicking on a town name will display the inventory for that town. Clicking on a sub-inventory will display that one.

Inventory Search

InventorySearch

Searches all inventories in all towns and hubs to find how many of a particular item you have and where they are.

As you type in the search box, suggested matches will be displayed below. Once you see the item you are interested in click on it and the results will be displayed in a simple table below.

You can run this tool no matter what page you are on.

Displays a table with details of the claimed sovereignty and sovereignty building levels for the currently selected town. Selecting a different town in the left column will update the display. Any differences between the claimed level and building level are highlighted in the right column.

Details of these levels are gathered each time you view the in-game town sovereignty page.

Allembine Quest

Allembine

This tool helps you keep track of which sites you have visited as part of the Allembine Quest. Each site has a link for you to send diplomatic units to that location. Once they have reached it and you get a report back you can then click the 'Done' button. This will highlight the entry in green so you know it is completed. Clicking a completed entry will un-mark it.

If it is a two part site the second one will only appear once the first is marked as completed.

Shows the level of the buildings in all the building plots in a town. It is split into the resource plots and the 'internal' plots. For each plot the maximum population for that building is also shown and a maximum posible population with the current buildings is given below the table.

Displays a table of all the sovereignty bonuses available with the terrain types they are found on, the % bonus and the sovereignty building that is needed. clicking a column header sorts the table by that column. Clicking again reverses the order.

Fortune Teller Locations

The Fortune Teller moves every 24hrs. These coords are updated at 00:35 (Illy time) each day. The distances are from the town you had selected when you clicked the button. For more details about this quest check the wiki.

Granny Willd's Craft Recipes Help

This will check the inventory for the current town against the known crafting recipes to see what items you have the resources to craft here. It does not (currently) check the inventories in other locations nor does it check to see if you have the required buildings or research.

For each item it will show you the resources needed to make it plus the number of them you can currently make. licking on any of the icons will open the normal in-game pop-up for it.